Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 3
    3. Goblin Alchemist, level 2
  • HumanTimberOwls
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:11:47
Patch
1.32
Downloads
68
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 19, 2021 by Stowka
Game breakdown

Foggy (SPXFoggy#2799)

352 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp17
  • Archer8
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Marksmanship
  • Mark of the Claw
  • Hardened Skin

Items

  • Lesser Clarity Potion1
  • Orb of Venom1

Control groups

Group 1234
Set 89 47 4 2
Used 253 140 2 21
Group 5678
Set 3 3 5 4
Used 401 250 302 17
Actions by type
Right clicks
1182
Selections
933
Control group selections
1386
Control groups set
157
Build and train orders
67
Abilities
32
Basic commands
339
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TimberOwls (TimberOwls#2773)

272 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant17
  • Footman14
  • Rifleman7
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Goblin Sapper1
  • Priest1

Buildings

  • Farm5
  • Scout Tower5
  • Arcane Tower3
  • Guard Tower3
  • Altar of Kings2
  • Barracks2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Masonry

Items

  • Dust of Appearance1

Control groups

Group 123456
Set 33 1 2 6 2 2
Used 436 553 8 153 188 164
Actions by type
Right clicks
812
Selections
544
Control group selections
1502
Control groups set
46
Build and train orders
96
Abilities
12
Basic commands
110
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,165 2:56 4,330 5:53 6,495 8:50 8,660 11:47
Army1,295
Economy1,360
Production820
Technology925
Support1,975
Human
8,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,165 2:56 4,330 5:53 6,495 8:50 8,660 11:47
Army4,290
Economy1,660
Production830
Technology740
Support1,140
11:47 / 11:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays