Replay
  • Night ElfFoggy
    1. Beastmaster, level 2
    2. Naga Sea Witch, level 2
vs
Game length
00:07:08
Patch
1.32
Downloads
64
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 19, 2021 by Stowka
Game breakdown

Foggy (SPXFoggy#2799)

330 APM

Heroes

  • BeastmasterLevel 2
  • Naga Sea WitchLevel 2

Units

  • Wisp15
  • Archer7
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision

Control groups

Group 1234
Set 50 36 2 3
Used 64 76 20 1
Group 5678
Set 2 6 10 7
Used 213 272 270 43
Actions by type
Right clicks
586
Selections
385
Control group selections
959
Control groups set
116
Build and train orders
48
Abilities
9
Basic commands
207
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TimberOwls (TimberOwls#2773)

262 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant18
  • Footman12

Buildings

  • Farm4
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 18 1 4 6 2 1
Used 272 304 16 127 177 154
Actions by type
Right clicks
455
Selections
208
Control group selections
1050
Control groups set
32
Build and train orders
59
Abilities
0
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
4,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,199 1:47 2,398 3:34 3,596 5:21 4,795 7:08
Army1,055
Economy900
Production640
Technology700
Support1,500
Human
4,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,199 1:47 2,398 3:34 3,596 5:21 4,795 7:08
Army1,620
Economy1,735
Production340
Technology140
Support630
7:08 / 7:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays