Replay
  • HumanLort rafau
    1. Archmage, level 6
    2. Mountain King, level 5
  • OrcCoremix
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:22:22
Patch
1.32
Downloads
42
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 18, 2021 by Stowka
Game breakdown

Lort rafau (muminiusz#2332)

174 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant22
  • Rifleman15
  • Priest8
  • Spell Breaker6
  • Footman4
  • Sorceress4

Buildings

  • Farm14
  • Scout Tower6
  • Arcane Sanctum3
  • Arcane Tower2
  • Arcane Vault2
  • Town Hall2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • Lumber Harvesting
  • Sorceress Training
  • Gunpowder
  • Magic Sentry

Items

  • Scroll of Healing3
  • Potion of Mana2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Greater Mana1

Control groups

Group 12345
Set 67 20 1 4 3
Used 397 172 92 145 5
Actions by type
Right clicks
1746
Selections
793
Control group selections
811
Control groups set
95
Build and train orders
215
Abilities
40
Basic commands
101
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Coremix (coremix#2488)

227 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 4

Units

  • Grunt15
  • Peon11
  • Shaman7
  • Raider6
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1
  • Fortress1
  • Great Hall1

Upgrades

  • Ensnare
  • ArmorLevel 2
  • Berserker Strength
  • Shaman Training
  • Pillage
  • Melee Weapons

Items

  • Lesser Clarity Potion11
  • Healing Salve9
  • Scroll of Speed7
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Potion of Mana2
  • Potion of Invisibility1
  • Tiny Great Hall1
  • Potion of Healing1

Control groups

Group 123456
Set 45 13 1 3 1 3
Used 710 528 31 175 162 140
Actions by type
Right clicks
1827
Selections
789
Control group selections
1746
Control groups set
66
Build and train orders
185
Abilities
138
Basic commands
249
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
15,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,833 5:35 7,665 11:11 11,498 16:46 15,330 22:22
Army6,605
Economy2,420
Production790
Technology725
Support4,790
Orc
14,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,833 5:35 7,665 11:11 11,498 16:46 15,330 22:22
Army5,500
Economy1,210
Production655
Technology1,130
Support6,480
22:22 / 22:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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