Replay
  • OrcCoremix
    1. Blademaster, level 3
    2. Shadow Hunter, level 5
  • HumanLort rafau
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 1
vs
Game length
00:20:09
Patch
1.32
Downloads
32
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 18, 2021 by Stowka
Game breakdown

Coremix (coremix#2488)

179 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 5

Units

  • Peon15
  • Tauren4
  • Raider3
  • Spirit Walker3
  • Kodo Beast3
  • Grunt2
  • Troll Batrider1

Buildings

  • Orc Burrow8
  • Voodoo Lounge2
  • Beastiary2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Berserker Strength
  • Pillage
  • Pulverize
  • ArmorLevel 2
  • War Drums Damage Increase
  • Reinforced Defenses

Items

  • Healing Salve7
  • Lesser Clarity Potion6
  • Scroll of Speed4
  • Staff of Teleportation2
  • Tiny Great Hall2
  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 30 7 2 3 1 2
Used 355 168 31 153 205 190
Actions by type
Right clicks
1428
Selections
588
Control group selections
1102
Control groups set
45
Build and train orders
129
Abilities
103
Basic commands
127
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Lort rafau (muminiusz#2332)

172 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant16
  • Sorceress5
  • Priest4
  • Spell Breaker4
  • Gryphon Rider4
  • Footman3
  • Rifleman2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Farm12
  • Scout Tower7
  • Guard Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Gryphon Aviary2
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1
  • Town Hall1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Magic Sentry
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Storm Hammers
  • SwordsLevel 2
  • Animal War Training
  • Plating
  • Masonry

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal2
  • Boots of Speed1
  • Potion of Mana1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 47 19 1 5
Used 341 157 67 108
Actions by type
Right clicks
1552
Selections
798
Control group selections
673
Control groups set
72
Build and train orders
167
Abilities
34
Basic commands
84
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
13,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,576 5:02 7,153 10:04 10,729 15:06 14,305 20:09
Army3,570
Economy1,125
Production920
Technology1,090
Support6,665

Partial spend: actions with unknown prices are excluded.

Human
14,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,576 5:02 7,153 10:04 10,729 15:06 14,305 20:09
Army4,925
Economy1,585
Production1,100
Technology1,260
Support5,435
20:09 / 20:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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