Replay
  • UndeadSheik
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 1
  • OrcTomik
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
    3. Tauren Chieftain, level 1
vs
Game length
00:09:49
Patch
1.32
Downloads
45
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 12, 2021 by Stowka
Game breakdown

Sheik (sheik#2417)

244 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Dark RangerLevel 1

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy4
  • Dust of Appearance3
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 12345
Set 62 3 2 7 2
Used 368 83 172 37 13
Actions by type
Right clicks
867
Selections
489
Control group selections
673
Control groups set
76
Build and train orders
73
Abilities
32
Basic commands
145
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Tomik (Tomik#21119)

209 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 1
  • Tauren ChieftainLevel 1

Units

  • Peon8
  • Grunt2
  • Troll Headhunter/Berserker2
  • Raider1
  • Kodo Beast1
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • War Mill1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Reinforced Defenses
  • Spirit Walker Training
  • Berserker Upgrade

Items

  • Healing Salve4
  • Scroll of Speed2
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 1345
Set 31 4 3 2
Used 179 281 114 276
Actions by type
Right clicks
697
Selections
212
Control group selections
850
Control groups set
40
Build and train orders
52
Abilities
14
Basic commands
147
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 2:27 2,733 4:54 4,099 7:21 5,465 9:49
Army1,500
Economy225
Production700
Technology745
Support2,295
Orc
5,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 2:27 2,733 4:54 4,099 7:21 5,465 9:49
Army1,300
Economy600
Production640
Technology840
Support1,900
9:49 / 9:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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