Replay
  • Night ElfSaiDe
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 1
  • HumanToD
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:37
Patch
1.32
Downloads
80
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 5, 2021 by Stowka
Game breakdown

SaiDe (SaiDe#2726)

265 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 1

Units

  • Wisp18
  • Archer6
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Ancient of Lore3
  • Altar of Elders2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Teleportation1
  • Dust of Appearance1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 1234
Set 70 104 5 10
Used 350 136 283 251
Group 5890
Set 2 2 1 1
Used 306 31 0 2
Actions by type
Right clicks
887
Selections
320
Control group selections
1359
Control groups set
195
Build and train orders
66
Abilities
60
Basic commands
127
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
7

ToD (ToD#2792)

242 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 2

Units

  • Peasant18
  • Footman14
  • Rifleman8
  • Priest3

Buildings

  • Farm11
  • Scout Tower3
  • Barracks2
  • Altar of Kings1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Boots of Speed1

Control groups

Group 123456
Set 81 9 10 6 11 4
Used 292 50 33 262 253 104
Actions by type
Right clicks
856
Selections
437
Control group selections
994
Control groups set
121
Build and train orders
123
Abilities
12
Basic commands
204
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,229 2:54 4,458 5:48 6,686 8:42 8,915 11:37
Army2,090
Economy1,760
Production975
Technology800
Support2,510
Human
8,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,229 2:54 4,458 5:48 6,686 8:42 8,915 11:37
Army3,935
Economy1,735
Production650
Technology685
Support1,910
11:37 / 11:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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