Replay
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 4
  • Night ElfFulky
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:11:20
Patch
1.32
Downloads
49
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jan 4, 2021 by Stowka
Game breakdown

Happy (Happy#2384)

379 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4

Units

  • Ghoul11
  • Acolyte9
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Burrow
  • Disease Cloud

Items

  • Orb of Corruption4
  • Rod of Necromancy2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 65 53 1 9 76
Used 533 409 93 267 306
Group 6790
Set 90 1 1 1
Used 7 0 5 0
Actions by type
Right clicks
1055
Selections
858
Control group selections
1620
Control groups set
297
Build and train orders
142
Abilities
38
Basic commands
275
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Fulky (fulky#21530)

202 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp14
  • Archer6
  • Druid of the Claw5
  • Dryad2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Strength of the Wild

Items

  • Boots of Speed2
  • Moonstone2
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 24 32 2 1 9 4 4
Used 131 78 165 198 207 9 0
Actions by type
Right clicks
778
Selections
443
Control group selections
788
Control groups set
76
Build and train orders
69
Abilities
35
Basic commands
69
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
8,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,088 2:50 4,175 5:40 6,263 8:30 8,350 11:20
Army2,565
Economy900
Production520
Technology995
Support3,370
NightelfData incomplete
7,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,088 2:50 4,175 5:40 6,263 8:30 8,350 11:20
Army2,345
Economy840
Production820
Technology970
Support2,220

Partial spend: actions with unknown prices are excluded.

11:20 / 11:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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