Replay
  • Night ElfSonik
    1. Demon Hunter, level 2
  • Night ElfFowzark
    1. Keeper of the Grove, level 1
vs
Game length
00:04:49
Patch
1.32
Downloads
85
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 30, 2020 by Stowka
Game breakdown

Sonik (Sonik#21222)

270 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp9
  • Archer5

Buildings

  • Ancient of War5
  • Moon Well2
  • Altar of Elders1
  • Tree of Ages1

Items

  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 123456
Set 17 21 3 1 1 1
Used 135 97 5 180 139 76
Actions by type
Right clicks
364
Selections
112
Control group selections
632
Control groups set
44
Build and train orders
24
Abilities
13
Basic commands
70
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fowzark (fowzark)

193 APM

Heroes

  • Keeper of the GroveLevel 1

Units

  • Wisp10
  • Archer3

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1

Control groups

Group 1234
Set 2 1 1 2
Used 126 33 168 3
Actions by type
Right clicks
399
Selections
96
Control group selections
330
Control groups set
6
Build and train orders
19
Abilities
3
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 763 1:12 1,525 2:24 2,288 3:36 3,050 4:49
Army650
Economy540
Production930
Technology320
Support610
Nightelf
2,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 763 1:12 1,525 2:24 2,288 3:36 3,050 4:49
Army390
Economy600
Production480
Technology320
Support720
4:49 / 4:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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