Replay
  • Night ElfDise
    1. Goblin Alchemist, level 3
    2. Naga Sea Witch, level 2
  • Night ElfLudovik
    1. Priestess of the Moon, level 1
vs
Game length
00:09:27
Patch
1.32
Downloads
29
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 17, 2020 by x3-DemoN
Game breakdown

Dise (Stranik#2196)

198 APM

Heroes

  • Goblin AlchemistLevel 3
  • Naga Sea WitchLevel 2

Units

  • Archer17
  • Wisp11
  • Hippogryph5

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2

Items

  • Potion of Healing2
  • Boots of Speed1
  • Staff of Preservation1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 35 18 2 3 1 2
Used 86 136 19 189 160 5
Actions by type
Right clicks
715
Selections
334
Control group selections
595
Control groups set
61
Build and train orders
81
Abilities
22
Basic commands
28
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Ludovik (Ludovik#21639)

227 APM

Heroes

  • Priestess of the MoonLevel 1

Units

  • Wisp11
  • Huntress8
  • Archer5
  • Glaive Thrower2

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Dust of Appearance1

Control groups

Group 12345
Set 64 1 2 1 1
Used 254 11 158 276 258
Actions by type
Right clicks
762
Selections
213
Control group selections
957
Control groups set
69
Build and train orders
36
Abilities
14
Basic commands
64
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,670 2:21 3,340 4:43 5,010 7:05 6,680 9:27
Army3,010
Economy660
Production810
Technology370
Support1,830
Nightelf
4,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,670 2:21 3,340 4:43 5,010 7:05 6,680 9:27
Army2,630
Economy660
Production630
Technology50
Support1,005
9:27 / 9:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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