Replay
  • Night ElfLeMei
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 4
  • OrcLuTr
    1. Far Seer, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:12:37
Patch
1.32
Downloads
37
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 16, 2020 by Stowka
Game breakdown

LeMei (LeMei#2161)

178 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 4

Units

  • Wisp14
  • Huntress9
  • Archer1
  • Goblin Sapper1
  • Glaive Thrower1

Buildings

  • Moon Well6
  • Ancient Protector3
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Sentinel
  • Upgrade Moon Glaive
  • Moon Armor
  • Nature's Blessing

Control groups

Group 123456
Set 45 4 4 5 2 2
Used 179 7 9 176 63 154
Actions by type
Right clicks
796
Selections
347
Control group selections
588
Control groups set
62
Build and train orders
60
Abilities
42
Basic commands
300
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

LuTr (LuTr#21631)

146 APM

Heroes

  • Far SeerLevel 2
  • Shadow HunterLevel 2

Units

  • Peon9
  • Grunt9
  • Shaman4
  • Troll Headhunter/Berserker1
  • Demolisher1

Buildings

  • Orc Burrow4
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Berserker Strength
  • Reinforced Defenses
  • Shaman Training

Items

  • Healing Salve2
  • Potion of Healing1

Control groups

Group 1345
Set 29 3 1 1
Used 58 65 55 0
Actions by type
Right clicks
955
Selections
352
Control group selections
178
Control groups set
34
Build and train orders
57
Abilities
53
Basic commands
178
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,669 3:09 3,338 6:18 5,006 9:27 6,675 12:37
Army2,310
Economy840
Production480
Technology720
Support2,325
Orc
5,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,669 3:09 3,338 6:18 5,006 9:27 6,675 12:37
Army2,675
Economy675
Production690
Technology440
Support1,425
12:37 / 12:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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