Replay
  • HumanThorZaIN
    1. Archmage, level 4
    2. Mountain King, level 3
  • HumanJohnnyCage
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:11:59
Patch
1.32
Downloads
65
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2020 by Stowka
Game breakdown

ThorZaIN (ThorZaIN#1694)

257 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant12
  • Spell Breaker6
  • Footman5
  • Priest5

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Arcane Sanctum2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2

Items

  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 124590
Set 44 17 1 1 1 1
Used 230 211 119 31 70 113
Actions by type
Right clicks
1111
Selections
658
Control group selections
774
Control groups set
65
Build and train orders
87
Abilities
110
Basic commands
166
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

JohnnyCage (Boyka#22818)

373 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant10
  • Footman7
  • Spell Breaker6
  • Priest5

Buildings

  • Farm7
  • Altar of Kings2
  • Arcane Sanctum2
  • Town Hall2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2

Control groups

Group 1234
Set 49 8 2 2
Used 772 640 531 75
Group 5679
Set 13 2 1 1
Used 53 17 0 0
Actions by type
Right clicks
1168
Selections
711
Control group selections
2088
Control groups set
78
Build and train orders
91
Abilities
60
Basic commands
145
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,821 2:59 3,643 5:59 5,464 8:59 7,285 11:59
Army2,640
Economy1,285
Production820
Technology390
Support1,945
Human
7,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,821 2:59 3,643 5:59 5,464 8:59 7,285 11:59
Army2,910
Economy1,520
Production820
Technology390
Support1,645
11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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