Replay
  • UndeadVortiX
    1. Crypt Lord, level 5
    2. Death Knight, level 2
    3. Lich, level 3
  • HumanThorZaIN
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:13:35
Patch
1.32
Downloads
56
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2020 by Stowka
Game breakdown

VortiX (VortiX#21733)

302 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 2
  • LichLevel 3

Units

  • Necromancer12
  • Ghoul10
  • Acolyte7
  • Obsidian Statue2
  • Forest Troll Shadow Priest1
  • Meatwagon1
  • Banshee1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Tomb of Relics2
  • Temple of the Damned2
  • Crypt1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Unholy StrengthLevel 2
  • Unholy Armor
  • Necromancer TrainingLevel 2
  • Skeletal Mastery
  • Exhume Corpses
  • Ghoul Frenzy

Items

  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 12345
Set 412 58 53 60 1
Used 373 148 97 282 46
Group 6890
Set 3 3 1 2
Used 52 25 200 154
Actions by type
Right clicks
998
Selections
674
Control group selections
1377
Control groups set
593
Build and train orders
103
Abilities
42
Basic commands
122
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ThorZaIN (ThorZaIN#1694)

226 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant20
  • Footman4
  • Priest4
  • Knight3
  • Forest Troll Shadow Priest2
  • Spell Breaker2
  • Forest Troll Berserker1

Buildings

  • Farm11
  • Scout Tower6
  • Guard Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Plating
  • Control Magic
  • Flak Cannons

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 1245
Set 45 15 1 1
Used 201 174 124 30
Group 6890
Set 2 2 1 1
Used 3 27 102 116
Actions by type
Right clicks
1012
Selections
669
Control group selections
777
Control groups set
68
Build and train orders
122
Abilities
110
Basic commands
135
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
10,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,549 3:23 5,098 6:47 7,646 10:11 10,195 13:35
Army3,920
Economy750
Production1,010
Technology1,265
Support3,250
Human
10,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,549 3:23 5,098 6:47 7,646 10:11 10,195 13:35
Army2,880
Economy1,885
Production1,100
Technology1,275
Support2,995
13:35 / 13:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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