Replay
  • UndeadVortiX
    1. Crypt Lord, level 6
    2. Death Knight, level 1
  • HumanThorZaIN
    1. Archmage, level 6
    2. Mountain King, level 1
vs
Game length
00:13:59
Patch
1.32
Downloads
47
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2020 by Stowka
Game breakdown

VortiX (VortiX#21733)

317 APM

Heroes

  • Crypt LordLevel 6
  • Death KnightLevel 1

Units

  • Gargoyle19
  • Ghoul16
  • Acolyte9
  • Crypt Fiend6

Buildings

  • Crypt4
  • Ziggurat4
  • Altar of Darkness3
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Web

Items

  • Scroll of Healing3
  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Protection1

Control groups

Group 1234890
Set 566 325 18 58 1 1 2
Used 405 284 5 336 33 194 137
Actions by type
Right clicks
1249
Selections
551
Control group selections
1394
Control groups set
971
Build and train orders
117
Abilities
22
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

ThorZaIN (ThorZaIN#1694)

235 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 1

Units

  • Peasant37
  • Flying Machine14
  • Footman4
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker2
  • Priest1

Buildings

  • Scout Tower6
  • Farm5
  • Guard Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Swords
  • Flak Cannons
  • Priest Training

Items

  • Potion of Mana2
  • Boots of Speed1

Control groups

Group 1245
Set 45 32 1 1
Used 215 241 98 37
Group 6890
Set 3 2 1 1
Used 5 12 84 91
Actions by type
Right clicks
1128
Selections
791
Control group selections
783
Control groups set
86
Build and train orders
138
Abilities
95
Basic commands
186
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
12,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 3:29 6,040 6:59 9,060 10:29 12,080 13:59
Army6,535
Economy900
Production1,480
Technology570
Support2,595
Human
9,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 3:29 6,040 6:59 9,060 10:29 12,080 13:59
Army3,150
Economy3,160
Production950
Technology770
Support1,820
13:59 / 13:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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