Replay
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 4
  • Night ElfPaladyn
    1. Keeper of the Grove, level 5
vs
Game length
00:15:53
Patch
1.32
Downloads
61
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2020 by Stowka
Game breakdown

Happy (Happy#2384)

369 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4

Units

  • Crypt Fiend7
  • Ghoul6
  • Obsidian Statue5
  • Acolyte4

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Web
  • Creature Attack
  • Creature Carapace
  • Burrow

Items

  • Orb of Corruption3
  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 12345
Set 71 73 1 21 25
Used 811 588 164 288 268
Group 6790
Set 31 3 2 2
Used 15 0 0 0
Actions by type
Right clicks
1498
Selections
1031
Control group selections
2134
Control groups set
229
Build and train orders
139
Abilities
74
Basic commands
391
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Paladyn (Paladyn#2893)

280 APM

Heroes

  • Keeper of the GroveLevel 5

Units

  • Wisp20
  • Archer12
  • Huntress6
  • Hippogryph5
  • Goblin Sapper2
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Tree of Life5
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1

Items

  • Scroll of Town Portal2
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 1234568
Set 606 424 52 29 36 75 1
Used 398 356 17 133 74 156 0
Actions by type
Right clicks
1228
Selections
360
Control group selections
1134
Control groups set
1223
Build and train orders
84
Abilities
50
Basic commands
55
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Undead
9,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,745 3:58 5,490 7:56 8,235 11:54 10,980 15:53
Army3,225
Economy525
Production520
Technology1,190
Support4,245
Nightelf
10,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,745 3:58 5,490 7:56 8,235 11:54 10,980 15:53
Army4,335
Economy2,900
Production810
Technology320
Support2,615
15:53 / 15:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays