Replay
  • Night ElfPaladyn
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 1
  • UndeadHappy
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 1
vs
Game length
00:09:42
Patch
1.32
Downloads
59
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 13, 2020 by Stowka
Game breakdown

Paladyn (Paladyn#2893)

301 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 1

Units

  • Wisp23
  • Huntress4
  • Hippogryph3
  • Archer1
  • Goblin Zeppelin1
  • Goblin Sapper1
  • Goblin Shredder1
  • Druid of the Talon1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wonders1

Upgrades

  • Strength of the Wild

Control groups

Group 1234568
Set 678 160 37 30 30 84 2
Used 181 109 8 94 52 91 1
Actions by type
Right clicks
938
Selections
269
Control group selections
536
Control groups set
1021
Build and train orders
52
Abilities
27
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Happy (Happy#2384)

375 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Dark RangerLevel 1

Units

  • Acolyte6
  • Ghoul5
  • Crypt Fiend4
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 75 82 1 24 32
Used 561 295 51 199 283
Group 67890
Set 41 7 3 8 8
Used 6 0 0 0 0
Actions by type
Right clicks
1078
Selections
575
Control group selections
1395
Control groups set
281
Build and train orders
83
Abilities
29
Basic commands
141
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,629 2:25 3,258 4:51 4,886 7:16 6,515 9:42
Army2,365
Economy1,720
Production810
Technology320
Support1,300
Undead
5,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,629 2:25 3,258 4:51 4,886 7:16 6,515 9:42
Army1,860
Economy450
Production700
Technology970
Support1,770
9:42 / 9:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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