Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:11:31
Patch
1.32
Downloads
37
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 2, 2020 by Stowka
Game breakdown

Sonik (Sonik#21222)

321 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Wisp13
  • Druid of the Claw6
  • Archer4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Abolish Magic
  • Well Spring

Items

  • Staff of Preservation1

Control groups

Group 1234567
Set 84 42 6 3 2 11 1
Used 511 380 8 253 202 193 13
Actions by type
Right clicks
903
Selections
683
Control group selections
1560
Control groups set
149
Build and train orders
59
Abilities
53
Basic commands
233
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SpiritLink (SpiritLink#21597)

301 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant23
  • Footman17

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower2
  • Town Hall2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Defend

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 40 15 2 1 2 1 11
Used 336 10 408 295 215 218 43
Actions by type
Right clicks
1126
Selections
415
Control group selections
1525
Control groups set
72
Build and train orders
106
Abilities
2
Basic commands
147
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
6,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,713 2:52 3,425 5:45 5,138 8:38 6,850 11:31
Army2,490
Economy780
Production640
Technology875
Support1,550
Human
6,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,713 2:52 3,425 5:45 5,138 8:38 6,850 11:31
Army2,295
Economy2,495
Production340
Technology360
Support1,360
11:31 / 11:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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