Replay
  • UndeadCement
    1. Death Knight, level 3
    2. Dark Ranger, level 2
    3. Lich, level 1
  • UndeadDeadmouz
    1. Crypt Lord, level 2
vs
Game length
00:11:04
Patch
1.32
Downloads
31
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Dec 1, 2020 by x3-DemoN
Game breakdown

Cement (Reinforcement-)

215 APM

Heroes

  • Death KnightLevel 3
  • Dark RangerLevel 2
  • LichLevel 1

Units

  • Acolyte6
  • Crypt Fiend6
  • Ghoul4
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Halls of the Dead4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 1234
Set 20 27 2 5
Used 109 184 129 102
Actions by type
Right clicks
1059
Selections
413
Control group selections
524
Control groups set
54
Build and train orders
103
Abilities
18
Basic commands
168
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Deadmouz (Deadmouz#21521)

267 APM

Heroes

  • Crypt LordLevel 2

Units

  • Acolyte10
  • Ghoul10
  • Crypt Fiend6

Buildings

  • Ziggurat9
  • Crypt2
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1

Upgrades

  • Burrow

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 1578
Set 31 2 1 1
Used 336 526 341 103
Actions by type
Right clicks
857
Selections
475
Control group selections
1306
Control groups set
35
Build and train orders
63
Abilities
17
Basic commands
147
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Undead
7,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,816 2:46 3,633 5:32 5,449 8:18 7,265 11:04
Army2,170
Economy450
Production520
Technology2,005
Support2,120
Undead
6,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,816 2:46 3,633 5:32 5,449 8:18 7,265 11:04
Army2,490
Economy750
Production580
Technology915
Support2,245
11:04 / 11:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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