Replay
  • HumanSoulful
    1. Archmage, level 4
    2. Mountain King, level 4
  • UndeadHalay
    1. Crypt Lord, level 3
    2. Lich, level 1
vs
Game length
00:13:02
Patch
1.32
Downloads
27
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 29, 2020 by rbr.Shorty
Game breakdown

Soulful (Soulful#2300)

291 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant26
  • Footman7
  • Priest4
  • Mortar Team2
  • Spell Breaker1

Buildings

  • Farm7
  • Scout Tower6
  • Guard Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Blacksmith2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting
  • Swords
  • Priest Training
  • Masonry
  • Plating

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 1237890
Set 273 46 39 6 6 4 10
Used 389 177 31 197 46 226 251
Actions by type
Right clicks
1269
Selections
368
Control group selections
1317
Control groups set
384
Build and train orders
122
Abilities
51
Basic commands
204
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Halay (Halay#21934)

140 APM

Heroes

  • Crypt LordLevel 3
  • LichLevel 1

Units

  • Ghoul12
  • Acolyte9
  • Necromancer4
  • Meatwagon2
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Temple of the Damned2
  • Crypt1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Exhume Corpses
  • Necromancer Training
  • Skeletal Mastery

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1234590
Set 7 15 5 1 2 2 6
Used 80 91 40 14 84 9 14
Actions by type
Right clicks
893
Selections
382
Control group selections
332
Control groups set
38
Build and train orders
69
Abilities
17
Basic commands
42
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Human
9,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 3:15 4,958 6:31 7,436 9:46 9,915 13:02
Army2,060
Economy2,335
Production960
Technology1,250
Support3,310
Undead
8,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 3:15 4,958 6:31 7,436 9:46 9,915 13:02
Army2,680
Economy900
Production1,010
Technology1,265
Support2,625
13:02 / 13:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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