Replay
  • Night ElfStarshaped
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 1
  • HumanThorZaIN
    1. Archmage, level 5
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:14:33
Patch
1.32
Downloads
41
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 24, 2020 by Stowka
Game breakdown

Starshaped (Starshaped#2916)

215 APM

Heroes

  • BeastmasterLevel 5
  • Naga Sea WitchLevel 1

Units

  • Wisp18
  • Archer10
  • Dryad7
  • Glaive Thrower7
  • Huntress1

Buildings

  • Moon Well6
  • Ancient of Wonders4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Strength of the Moon
  • Vorpal Blades
  • Abolish Magic

Items

  • Lesser Clarity Potion3
  • Moonstone1

Control groups

Group 123456
Set 132 28 10 58 7 5
Used 431 162 16 220 222 64
Actions by type
Right clicks
1077
Selections
440
Control group selections
1115
Control groups set
240
Build and train orders
98
Abilities
21
Basic commands
84
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ThorZaIN (ThorZaIN#1694)

233 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant15
  • Footman9
  • Priest5
  • Mortar Team5
  • Rifleman2
  • Goblin Shredder1

Buildings

  • Farm8
  • Scout Tower7
  • Altar of Kings4
  • Guard Tower4
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Masonry
  • Priest TrainingLevel 2
  • Fragmentation Shards

Items

  • Dust of Appearance1

Control groups

Group 12345
Set 34 21 5 1 1
Used 155 179 123 195 27
Group 6890
Set 2 4 1 2
Used 22 24 116 172
Actions by type
Right clicks
1075
Selections
782
Control group selections
1013
Control groups set
71
Build and train orders
115
Abilities
94
Basic commands
168
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,433 3:38 4,865 7:16 7,298 10:54 9,730 14:33
Army3,980
Economy1,080
Production635
Technology545
Support2,035
Human
9,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,433 3:38 4,865 7:16 7,298 10:54 9,730 14:33
Army3,575
Economy1,895
Production1,320
Technology1,300
Support1,640
14:33 / 14:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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