Replay
  • HumanThorZaIN
    1. Archmage, level 3
    2. Goblin Alchemist, level 3
    3. Blood Mage, level 1
  • Night ElfLiiLD.C
    1. Warden, level 4
vs
Game length
00:15:24
Patch
1.32
Downloads
66
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 24, 2020 by Stowka
Game breakdown

ThorZaIN (ThorZaIN#1694)

231 APM

Heroes

  • ArchmageLevel 3
  • Goblin AlchemistLevel 3
  • Blood MageLevel 1

Units

  • Peasant23
  • Rifleman12
  • Priest7
  • Mortar Team6
  • Footman5

Buildings

  • Farm11
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1
  • Workshop1

Upgrades

  • GunpowderLevel 3
  • Lumber Harvesting
  • Long Rifles
  • Priest TrainingLevel 2
  • Fragmentation Shards
  • Armor

Items

  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 12345
Set 46 39 6 2 1
Used 182 184 115 228 46
Group 6890
Set 1 2 1 1
Used 26 1 108 131
Actions by type
Right clicks
1156
Selections
857
Control group selections
1021
Control groups set
99
Build and train orders
126
Abilities
103
Basic commands
119
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

LiiLD.C (LiiLDC#2753)

203 APM

Heroes

  • WardenLevel 7

Units

  • Wisp26
  • Dryad7
  • Druid of the Claw5
  • Forest Troll Shadow Priest2
  • Archer1
  • Forest Troll Berserker1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Well SpringLevel 2
  • Ultravision
  • Strength of the Wild

Items

  • Scroll of Healing3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Tome of Retraining1
  • Orb of Venom1
  • Potion of Mana1
  • Anti-magic Potion1

Control groups

Group 1234589
Set 31 53 27 1 2 1 1
Used 440 200 301 156 12 0 8
Actions by type
Right clicks
997
Selections
453
Control group selections
1117
Control groups set
116
Build and train orders
111
Abilities
68
Basic commands
214
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,320 3:51 6,640 7:42 9,960 11:33 13,280 15:24
Army5,160
Economy2,110
Production810
Technology1,085
Support4,115
NightelfData incomplete
10,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,320 3:51 6,640 7:42 9,960 11:33 13,280 15:24
Army3,055
Economy1,900
Production640
Technology825
Support4,075

Partial spend: actions with unknown prices are excluded.

15:24 / 15:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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