Replay
  • HumanThorZaIN
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfLiiLD.C
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:11:59
Patch
1.32
Downloads
54
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 24, 2020 by Stowka
Game breakdown

ThorZaIN (ThorZaIN#1694)

236 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant14
  • Rifleman9
  • Priest8
  • Footman7

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training
  • Long Rifles
  • Gunpowder

Items

  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Protection1
  • Potion of Invisibility1

Control groups

Group 1245890
Set 31 20 1 1 3 1 1
Used 204 121 224 42 14 95 151
Actions by type
Right clicks
931
Selections
628
Control group selections
851
Control groups set
58
Build and train orders
119
Abilities
75
Basic commands
122
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

LiiLD.C (LiiLDC#2753)

239 APM

Heroes

  • Keeper of the GroveLevel 3
  • Naga Sea WitchLevel 3

Units

  • Archer20
  • Wisp12
  • Dryad1
  • Druid of the Claw1

Buildings

  • Ancient of Wonders6
  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Ultravision
  • Marksmanship
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion1
  • Orb of Venom1
  • Staff of Preservation1
  • Dust of Appearance1
  • Scroll of Town Portal1

Control groups

Group 123459
Set 69 43 31 1 1 2
Used 348 116 298 193 5 6
Actions by type
Right clicks
961
Selections
455
Control group selections
966
Control groups set
147
Build and train orders
75
Abilities
35
Basic commands
168
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
8,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 2:59 4,068 5:59 6,101 8:59 8,135 11:59
Army3,870
Economy1,435
Production490
Technology545
Support1,795
Nightelf
7,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 2:59 4,068 5:59 6,101 8:59 8,135 11:59
Army3,000
Economy720
Production485
Technology850
Support2,640
11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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