Replay
  • HumanThorZaIN
    1. Archmage, level 3
    2. Mountain King, level 2
  • Night ElfBeaver
    1. Priestess of the Moon, level 2
vs
Game length
00:12:08
Patch
1.32
Downloads
30
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 24, 2020 by Stowka
Game breakdown

ThorZaIN (ThorZaIN#1694)

223 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant26
  • Footman11
  • Mortar Team5
  • Priest3
  • Rifleman1
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower8
  • Guard Tower6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Workshop1

Upgrades

  • MasonryLevel 2
  • Defend
  • Lumber Harvesting
  • Gunpowder
  • Flare

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Scroll of Town Portal1

Control groups

Group 12345
Set 36 15 2 3 4
Used 132 72 25 207 37
Group 6890
Set 1 1 2 2
Used 14 3 121 144
Actions by type
Right clicks
802
Selections
679
Control group selections
755
Control groups set
66
Build and train orders
142
Abilities
48
Basic commands
141
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Beaver (Beaver#2834)

191 APM

Heroes

  • Priestess of the MoonLevel 2

Units

  • Wisp18
  • Huntress6
  • Glaive Thrower3

Buildings

  • Moon Well7
  • Ancient Protector5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Sentinel
  • Ultravision

Control groups

Group 123456
Set 318 63 57 112 42 4
Used 244 106 28 76 49 3
Actions by type
Right clicks
901
Selections
200
Control group selections
506
Control groups set
596
Build and train orders
45
Abilities
16
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,475 3:02 4,950 6:04 7,425 9:06 9,900 12:08
Army3,150
Economy2,335
Production780
Technology940
Support2,695
Nightelf
5,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,475 3:02 4,950 6:04 7,425 9:06 9,900 12:08
Army1,800
Economy1,080
Production480
Technology150
Support2,145
12:08 / 12:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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