Replay
  • HumanYumiko
    1. Archmage, level 4
    2. Mountain King, level 3
  • Human淹死的Fish
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:13:38
Patch
1.32
Downloads
50
Concealed Hill
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Nov 23, 2020 by Stowka
Game breakdown

Yumiko (虎牙Yumiko)

337 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant26
  • Footman8
  • Priest6
  • Spell Breaker6
  • Flying Machine2

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1
  • Workshop1

Upgrades

  • Priest Training
  • Control Magic
  • Swords

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 62 17 30 26 33 11 2
Used 498 281 227 85 336 277 1
Actions by type
Right clicks
1443
Selections
720
Control group selections
1705
Control groups set
181
Build and train orders
198
Abilities
46
Basic commands
216
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
16

淹死的Fish (淹死的Fish)

302 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant14
  • Footman5
  • Spell Breaker5
  • Priest2
  • Goblin Zeppelin2

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks2
  • Keep2
  • Arcane Sanctum2
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 1234
Set 28 10 5 4
Used 303 132 590 683
Actions by type
Right clicks
1174
Selections
827
Control group selections
1708
Control groups set
47
Build and train orders
101
Abilities
34
Basic commands
140
Item uses
3
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Timeline

Human
9,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,460 3:24 4,920 6:49 7,380 10:13 9,840 13:38
Army3,380
Economy2,335
Production1,110
Technology535
Support2,480
Human
7,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,460 3:24 4,920 6:49 7,380 10:13 9,840 13:38
Army2,500
Economy1,435
Production980
Technology785
Support1,570
13:38 / 13:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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