Replay
  • Night ElfZhou Xixi
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 5
    3. Demon Hunter, level 3
  • UndeadLucifer
    1. Death Knight, level 7
    2. Lich, level 7
    3. Goblin Tinker, level 5
vs
Game length
00:34:33
Patch
1.32
Downloads
76
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Nov 23, 2020 by Stowka
Game breakdown

Zhou Xixi (晚点再说)

214 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 5
  • Demon HunterLevel 3

Units

  • Wisp49
  • Dryad13
  • Druid of the Claw12
  • Mountain Giant5
  • Huntress3
  • Archer1

Buildings

  • Moon Well7
  • Tree of Life4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Hardened SkinLevel 2
  • Mark of the Claw
  • Nature's Blessing
  • Backpack

Items

  • Potion of Lesser Invulnerability5
  • Potion of Healing5
  • Scroll of Healing4
  • Lesser Clarity Potion2
  • Dust of Appearance2
  • Orb of Venom2
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Scourge Bone Chimes1

Control groups

Group 12345
Set 7 21 94 6 10
Used 992 646 468 131 115
Actions by type
Right clicks
2940
Selections
1258
Control group selections
2352
Control groups set
138
Build and train orders
247
Abilities
211
Basic commands
162
Item uses
10
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Lucifer (韓國劍聖)

371 APM

Heroes

  • Death KnightLevel 7
  • LichLevel 7
  • Goblin TinkerLevel 5

Units

  • Abomination19
  • Acolyte18
  • Crypt Fiend17
  • Ghoul10
  • Obsidian Statue7

Buildings

  • Ziggurat9
  • Tomb of Relics2
  • Slaughterhouse2
  • Nerubian Tower2
  • Spirit Tower2
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Burrow
  • Disease CloudLevel 2
  • Unholy Strength
  • Unholy Armor

Items

  • Scroll of Town Portal7
  • Scroll of Healing4
  • Potion of Mana3
  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Potion of Healing2
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123456
Set 114 68 1 3 3 1
Used 1677 1334 9 752 558 502
Actions by type
Right clicks
3983
Selections
2132
Control group selections
4832
Control groups set
190
Build and train orders
234
Abilities
207
Basic commands
1138
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Timeline

NightelfData incomplete
20,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,678 8:38 11,355 17:16 17,033 25:54 22,710 34:33
Army7,410
Economy4,300
Production640
Technology1,150
Support7,360

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
22,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,678 8:38 11,355 17:16 17,033 25:54 22,710 34:33
Army10,815
Economy1,800
Production660
Technology1,635
Support7,800

Partial spend: actions with unknown prices are excluded.

34:33 / 34:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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