Replay
  • UndeadPhotonman24
    1. Crypt Lord, level 5
    2. Death Knight, level 2
  • Night ElfRcknew
    1. Demon Hunter, level 6
vs
Game length
00:14:11
Patch
1.32
Downloads
34
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 16, 2020 by Stowka
Game breakdown

Photonman24 (Photonman24#1125)

94 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 2

Units

  • Ghoul14
  • Acolyte7
  • Crypt Fiend6
  • Obsidian Statue2
  • Banshee1

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Crypt2
  • Necropolis2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Temple of the Damned1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Cannibalize
  • Banshee TrainingLevel 2

Items

  • Sacrificial Skull2
  • Rod of Necromancy1

Control groups

Group 12456
Set 66 2 2 1 1
Used 165 2 79 0 1
Actions by type
Right clicks
450
Selections
312
Control group selections
247
Control groups set
72
Build and train orders
94
Abilities
8
Basic commands
87
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Rcknew (Rcknew#1447)

271 APM

Heroes

  • Demon HunterLevel 6

Units

  • Wisp23
  • Druid of the Claw6
  • Archer2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Huntress1
  • Dryad1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Chimaera Roost2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Control groups

Group 1245
Set 16 8 19 7
Used 806 548 29 144
Group 6789
Set 5 5 6 4
Used 1 105 11 97
Actions by type
Right clicks
1536
Selections
269
Control group selections
1741
Control groups set
70
Build and train orders
72
Abilities
50
Basic commands
47
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

UndeadData incomplete
8,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,183 3:32 4,365 7:05 6,548 10:38 8,730 14:11
Army3,525
Economy975
Production1,015
Technology1,020
Support2,195

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
7,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,183 3:32 4,365 7:05 6,548 10:38 8,730 14:11
Army2,945
Economy1,720
Production920
Technology700
Support1,310

Partial spend: actions with unknown prices are excluded.

14:11 / 14:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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