Replay
  • HumanPriesT
    1. Archmage, level 5
    2. Mountain King, level 4
  • Night ElfMeecro
    1. Beastmaster, level 5
    2. Demon Hunter, level 4
vs
Game length
00:14:20
Patch
1.32
Downloads
28
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 15, 2020 by Stowka
Game breakdown

PriesT (PriesT#12658)

317 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant18
  • Footman8
  • Rifleman6
  • Priest6
  • Sorceress1
  • Forest Troll Berserker1
  • Spell Breaker1

Buildings

  • Scout Tower10
  • Farm8
  • Arcane Tower5
  • Lumber Mill2
  • Guard Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Masonry
  • Lumber Harvesting
  • Gunpowder
  • Priest Training
  • Long Rifles
  • Magic Sentry
  • Armor
  • Control Magic

Items

  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12345
Set 11 1 12 66 12
Used 291 765 299 689 142
Group 67890
Set 2 3 2 2 1
Used 12 12 4 1 0
Actions by type
Right clicks
981
Selections
711
Control group selections
2215
Control groups set
112
Build and train orders
135
Abilities
30
Basic commands
280
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Meecro (Meecro#11704)

195 APM

Heroes

  • BeastmasterLevel 5
  • Demon HunterLevel 4

Units

  • Wisp27
  • Dryad5
  • Druid of the Claw5
  • Archer4
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Nature's BlessingLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Strength of the Wild

Items

  • Staff of Preservation2
  • Moonstone1
  • Lesser Clarity Potion1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123890
Set 86 12 3 3 2 1
Used 612 77 42 115 73 19
Actions by type
Right clicks
966
Selections
360
Control group selections
938
Control groups set
107
Build and train orders
125
Abilities
60
Basic commands
182
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
10,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,524 3:35 5,048 7:10 7,571 10:45 10,095 14:20
Army3,735
Economy1,735
Production640
Technology1,160
Support2,825
NightelfData incomplete
9,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,524 3:35 5,048 7:10 7,571 10:45 10,095 14:20
Army2,960
Economy1,960
Production640
Technology850
Support2,830

Partial spend: actions with unknown prices are excluded.

14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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