Replay
  • OrcCarsoNNN
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
  • HumanHeisman
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:14:58
Patch
1.32
Downloads
51
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 2, 2020 by Stowka
Game breakdown

CarsoNNN (carsoNNN#1657)

251 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 4

Units

  • Grunt13
  • Peon7
  • Shaman6
  • Raider4
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength
  • Reinforced Defenses

Items

  • Healing Salve5
  • Scroll of Healing4
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Potion of Mana1

Control groups

Group 123457
Set 69 6 7 5 4 6
Used 346 52 9 176 221 228
Actions by type
Right clicks
1606
Selections
576
Control group selections
1032
Control groups set
97
Build and train orders
110
Abilities
68
Basic commands
220
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Heisman (HEISMAN#11287)

244 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Rifleman10
  • Peasant8
  • Priest5
  • Footman4
  • Forest Troll Shadow Priest1
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Priest Training
  • Long Rifles
  • Gunpowder

Items

  • Potion of Mana2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 49 15 4 1 3 1
Used 337 250 55 213 171 190
Actions by type
Right clicks
1400
Selections
625
Control group selections
1216
Control groups set
73
Build and train orders
131
Abilities
21
Basic commands
133
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
9,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:44 4,840 7:29 7,260 11:13 9,680 14:58
Army4,355
Economy525
Production655
Technology490
Support3,655
Human
8,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 3:44 4,840 7:29 7,260 11:13 9,680 14:58
Army3,615
Economy600
Production490
Technology535
Support3,100
14:58 / 14:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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