Replay
  • Night ElfRottereye
    1. Demon Hunter, level 2
    2. Beastmaster, level 1
vs
Game length
00:10:08
Patch
1.32
Downloads
46
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 1, 2020 by Stowka
Game breakdown

Believe (Canadian player) (Believe#1968)

185 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp11
  • Huntress10
  • Glaive Thrower3

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Strength of the Moon
  • Moon Armor

Items

  • Scroll of Protection1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 123456
Set 33 11 8 1 46 4
Used 98 42 20 136 361 65
Actions by type
Right clicks
650
Selections
167
Control group selections
722
Control groups set
103
Build and train orders
46
Abilities
10
Basic commands
135
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Rottereye (Rottereye9#1111)

368 APM

Heroes

  • Demon HunterLevel 2
  • BeastmasterLevel 1

Units

  • Wisp19
  • Archer5
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 143 27 29 5 6 4
Used 413 353 424 12 269 177
Actions by type
Right clicks
1503
Selections
156
Control group selections
1648
Control groups set
214
Build and train orders
65
Abilities
21
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Nightelf
6,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 2:32 3,260 5:04 4,890 7:36 6,520 10:08
Army2,580
Economy660
Production660
Technology0
Support2,145
Nightelf
6,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 2:32 3,260 5:04 4,890 7:36 6,520 10:08
Army1,415
Economy1,140
Production640
Technology1,020
Support2,305
10:08 / 10:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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