Replay
  • Night ElfRottereye
    1. Demon Hunter, level 2
    2. Goblin Tinker, level 1
vs
Game length
00:09:45
Patch
1.32
Downloads
35
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 1, 2020 by Stowka
Game breakdown

Believe (Canadian player) (Believe#1968)

173 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp15
  • Huntress11
  • Glaive Thrower3

Buildings

  • Moon Well5
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Strength of the Moon

Items

  • Dust of Appearance1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 35 10 8 4 68 4
Used 108 41 17 68 302 59
Actions by type
Right clicks
539
Selections
201
Control group selections
595
Control groups set
129
Build and train orders
61
Abilities
8
Basic commands
116
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Rottereye (Rottereye9#1111)

343 APM

Heroes

  • Demon HunterLevel 2
  • Goblin TinkerLevel 1

Units

  • Wisp20
  • Archer4
  • Dryad3

Buildings

  • Moon Well4
  • Ancient Protector2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Potion of Healing3
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 123456
Set 130 71 30 11 6 3
Used 323 256 331 8 282 185
Actions by type
Right clicks
1379
Selections
152
Control group selections
1385
Control groups set
251
Build and train orders
54
Abilities
23
Basic commands
28
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,635 2:26 3,270 4:52 4,905 7:18 6,540 9:45
Army2,775
Economy900
Production660
Technology0
Support2,205
Nightelf
5,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,635 2:26 3,270 4:52 4,905 7:18 6,540 9:45
Army955
Economy1,200
Production640
Technology320
Support2,035
9:45 / 9:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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