Replay
  • HumanDeathnote
    1. Archmage, level 6
    2. Mountain King, level 6
    3. Paladin, level 4
  • UndeadLubber
    1. Lich, level 7
    2. Death Knight, level 5
    3. Pandaren Brewmaster, level 3
vs
Game length
00:34:47
Patch
1.32
Downloads
177
Last Refuge 1.3
Highlight
Gold highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 1, 2020 by x3-DemoN
Game breakdown

Deathnote (Odinnsdagr#2292)

193 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 6
  • PaladinLevel 4

Units

  • Flying Machine24
  • Peasant18
  • Footman12
  • Spell Breaker6
  • Knight5
  • Mortar Team2

Buildings

  • Scout Tower12
  • Farm10
  • Guard Tower6
  • Altar of Kings2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Masonry
  • Lumber Harvesting
  • Flak Cannons
  • GunpowderLevel 2
  • PlatingLevel 2
  • Animal War Training
  • Swords
  • Flying Machine Bombs
  • Fragmentation Shards

Items

  • Scroll of Regeneration6
  • Lesser Clarity Potion5
  • Scroll of Town Portal4
  • Potion of Lesser Invulnerability2
  • Staff of Sanctuary2
  • Scroll of Healing2
  • Scroll of Protection1

Control groups

Group 123456
Set 251 47 22 108 4 1
Used 627 199 206 457 42 295
Actions by type
Right clicks
2004
Selections
1435
Control group selections
1826
Control groups set
433
Build and train orders
271
Abilities
162
Basic commands
481
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Lubber (Lubber#21628)

261 APM

Heroes

  • LichLevel 7
  • Death KnightLevel 5
  • Pandaren BrewmasterLevel 3

Units

  • Acolyte24
  • Ghoul11
  • Crypt Fiend10
  • Banshee8
  • Obsidian Statue6
  • Gargoyle4
  • Goblin Zeppelin2
  • Abomination1

Buildings

  • Ziggurat10
  • Crypt3
  • Nerubian Tower3
  • Altar of Darkness2
  • Tomb of Relics2
  • Necropolis2
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 3
  • Web
  • Banshee TrainingLevel 2
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Scroll of Healing2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1
  • Potion of Healing1

Control groups

Group 1234
Set 79 21 13 4
Used 1831 1543 471 257
Actions by type
Right clicks
2687
Selections
1315
Control group selections
4102
Control groups set
117
Build and train orders
168
Abilities
225
Basic commands
376
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
17,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,556 8:41 9,113 17:23 13,669 26:05 18,225 34:47
Army6,895
Economy1,735
Production950
Technology1,595
Support6,225
Undead
18,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,556 8:41 9,113 17:23 13,669 26:05 18,225 34:47
Army7,330
Economy2,250
Production1,330
Technology1,415
Support5,900
34:47 / 34:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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