Replay
  • UndeadDV
    1. Death Knight, level 6
    2. Pit Lord, level 7
  • HumanIkbencool
    1. Archmage, level 7
    2. Mountain King, level 6
vs
Game length
00:24:53
Patch
1.32
Downloads
107
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 19, 2020 by Stowka
Game breakdown

DV (ehrmantraut#21519)

162 APM

Heroes

  • Death KnightLevel 6
  • Pit LordLevel 7

Units

  • Necromancer17
  • Meatwagon10
  • Acolyte8
  • Ghoul8
  • Obsidian Statue5

Buildings

  • Ziggurat8
  • Altar of Darkness2
  • Temple of the Damned2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Nerubian Tower1
  • Black Citadel1

Upgrades

  • Exhume CorpsesLevel 2
  • Necromancer Training
  • Skeletal Mastery
  • Unholy StrengthLevel 2
  • Disease Cloud

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Rod of Necromancy2
  • Potion of Mana2
  • Potion of Healing1
  • Staff of Teleportation1

Control groups

Group 12345
Set 19 31 11 4 1
Used 153 297 172 79 33
Actions by type
Right clicks
1809
Selections
929
Control group selections
734
Control groups set
66
Build and train orders
147
Abilities
70
Basic commands
253
Item uses
9
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Ikbencool (ikbencool#2603)

215 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 7

Units

  • Peasant29
  • Priest8
  • Footman7
  • Rifleman6
  • Mortar Team5
  • Spell Breaker4
  • Forest Troll Berserker3
  • Ogre Mauler2
  • Forest Troll Shadow Priest1
  • Sorceress1

Buildings

  • Farm11
  • Scout Tower8
  • Arcane Tower5
  • Arcane Vault4
  • Guard Tower4
  • Barracks2
  • Town Hall2
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Masonry
  • Priest Training
  • Long Rifles
  • Control MagicLevel 2

Items

  • Lesser Clarity Potion14
  • Potion of Healing7
  • Scroll of Regeneration6
  • Potion of Mana3
  • Staff of Teleportation1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123456
Set 169 40 10 33 22 4
Used 478 139 20 145 138 114
Actions by type
Right clicks
1835
Selections
1199
Control group selections
1034
Control groups set
278
Build and train orders
276
Abilities
144
Basic commands
538
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

UndeadData incomplete
13,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,526 6:13 9,053 12:26 13,579 18:39 18,105 24:53
Army6,725
Economy600
Production1,010
Technology1,120
Support4,170

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
18,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,526 6:13 9,053 12:26 13,579 18:39 18,105 24:53
Army6,700
Economy2,945
Production940
Technology1,250
Support6,270

Partial spend: actions with unknown prices are excluded.

24:53 / 24:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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