Replay
  • UndeadTeRRoR
    1. Death Knight, level 3
    2. Dark Ranger, level 2
  • Night ElfAnkhes
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:07:35
Patch
1.32
Downloads
35
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 18, 2020 by Stowka
Game breakdown

TeRRoR (GoTeRRoR#2505)

395 APM

Heroes

  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte3
  • Ghoul3
  • Crypt Fiend3

Buildings

  • Ziggurat3
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Items

  • Rod of Necromancy2

Control groups

Group 123456
Set 45 32 1 3 1 1
Used 110 265 0 170 156 381
Actions by type
Right clicks
1288
Selections
407
Control group selections
1082
Control groups set
83
Build and train orders
41
Abilities
9
Basic commands
43
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ankhes (Ankhes#1517)

127 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer5
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well3
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Lore1
  • Tree of Eternity1

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 14 3 2 1 1 1
Used 72 11 0 49 19 26
Actions by type
Right clicks
516
Selections
173
Control group selections
177
Control groups set
22
Build and train orders
32
Abilities
10
Basic commands
3
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,113 1:53 2,225 3:47 3,338 5:41 4,450 7:35
Army1,005
Economy225
Production660
Technology645
Support1,095
Nightelf
4,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,113 1:53 2,225 3:47 3,338 5:41 4,450 7:35
Army1,270
Economy660
Production485
Technology650
Support1,385
7:35 / 7:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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