Replay
  • OrcAnkhes
    1. Far Seer, level 6
    2. Shadow Hunter, level 6
  • HumanSLh
    1. Archmage, level 6
    2. Mountain King, level 7
vs
Game length
00:29:42
Patch
1.32
Downloads
36
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 18, 2020 by Stowka
Game breakdown

Ankhes (Ankhes#1517)

135 APM

Heroes

  • Far SeerLevel 9
  • Shadow HunterLevel 6

Units

  • Wind Rider13
  • Peon11
  • Tauren10
  • Raider5
  • Grunt4
  • Spirit Walker4

Buildings

  • Orc Burrow6
  • Beastiary2
  • Tauren Totem2
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Great Hall1
  • War Mill1

Upgrades

  • EnsnareLevel 2
  • Envenomed Spears
  • Spirit Walker TrainingLevel 3
  • Ranged Weapons
  • PulverizeLevel 2

Items

  • Lesser Clarity Potion7
  • Healing Salve5
  • Scroll of Town Portal3
  • Scroll of Speed2
  • Scroll of Healing1
  • Tiny Great Hall1

Control groups

Group 1245678
Set 93 17 1 1 1 2 3
Used 391 296 61 37 28 60 18
Actions by type
Right clicks
1941
Selections
743
Control group selections
891
Control groups set
118
Build and train orders
159
Abilities
89
Basic commands
28
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

SLh (sLh#21272)

203 APM

Heroes

  • ArchmageLevel 11
  • Mountain KingLevel 7

Units

  • Rifleman23
  • Priest21
  • Peasant16
  • Footman8
  • Sorceress7

Buildings

  • Guard Tower15
  • Farm13
  • Scout Tower10
  • Keep4
  • Arcane Tower3
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Masonry

Items

  • Lesser Clarity Potion7
  • Potion of Healing3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 194 44 6 1 6
Used 796 317 129 0 112
Actions by type
Right clicks
2152
Selections
1425
Control group selections
1354
Control groups set
251
Build and train orders
293
Abilities
45
Basic commands
392
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
16,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,729 7:25 9,458 14:51 14,186 22:16 18,915 29:42
Army8,725
Economy1,210
Production920
Technology890
Support4,585

Partial spend: actions with unknown prices are excluded.

Human
18,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,729 7:25 9,458 14:51 14,186 22:16 18,915 29:42
Army9,715
Economy1,585
Production490
Technology2,615
Support4,510
29:42 / 29:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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