Replay
  • UndeadRheagal
    1. Dreadlord, level 4
  • HumanSooo Unreal
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:13:04
Patch
1.32
Downloads
36
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 16, 2020 by Stowka
Game breakdown

Rheagal (rheagal#1269)

235 APM

Heroes

  • DreadlordLevel 4

Units

  • Ghoul18
  • Acolyte10
  • Gargoyle7

Buildings

  • Ziggurat8
  • Spirit Tower7
  • Crypt4
  • Tomb of Relics3
  • Halls of the Dead2
  • Black Citadel2
  • Altar of Darkness1
  • Nerubian Tower1
  • Graveyard1

Upgrades

  • Unholy Strength
  • Unholy Armor
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 123456
Set 63 7 2 2 2 1
Used 300 95 43 174 26 97
Actions by type
Right clicks
1501
Selections
538
Control group selections
735
Control groups set
77
Build and train orders
92
Abilities
22
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sooo Unreal (SoooUnreal#1740)

218 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 3

Units

  • Peasant9
  • Rifleman8
  • Footman7
  • Priest6
  • Mortar Team2

Buildings

  • Farm9
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • Long RiflesLevel 2
  • GunpowderLevel 4

Control groups

Group 123456
Set 112 16 3 12 13 3
Used 447 108 191 94 65 0
Actions by type
Right clicks
896
Selections
495
Control group selections
905
Control groups set
159
Build and train orders
113
Abilities
19
Basic commands
215
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
10,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,669 3:16 5,338 6:32 8,006 9:48 10,675 13:04
Army3,385
Economy750
Production980
Technology2,505
Support3,055
HumanData incomplete
7,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,669 3:16 5,338 6:32 8,006 9:48 10,675 13:04
Army3,755
Economy675
Production810
Technology785
Support1,615

Partial spend: actions with unknown prices are excluded.

13:04 / 13:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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