Replay
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
  • OrcPhiliwarrior
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
    3. Shadow Hunter, level 1
vs
Game length
00:13:53
Patch
1.32
Downloads
75
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 14, 2020 by Stowka
Game breakdown

Happy (Happy#2384)

348 APM

Heroes

  • Death KnightLevel 7
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend11
  • Acolyte8
  • Ghoul4
  • Obsidian Statue4
  • Abomination3

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Disease Cloud
  • Creature Attack
  • BurrowLevel 3

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 80 49 2 32 27
Used 695 308 114 309 225
Group 67890
Set 45 13 3 12 12
Used 0 0 1 2 0
Actions by type
Right clicks
1423
Selections
962
Control group selections
1654
Control groups set
275
Build and train orders
161
Abilities
63
Basic commands
238
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Philiwarrior (philiwarrior#2184)

210 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4
  • Shadow HunterLevel 1

Units

  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker8
  • Peon7
  • Raider3
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase

Items

  • Scroll of Speed3
  • Healing Salve2
  • Lesser Clarity Potion2
  • Orb of Lightning1

Control groups

Group 123456
Set 47 5 2 1 1 2
Used 319 99 175 149 36 53
Actions by type
Right clicks
1320
Selections
534
Control group selections
831
Control groups set
58
Build and train orders
82
Abilities
27
Basic commands
21
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

UndeadData incomplete
8,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:28 4,350 6:56 6,525 10:24 8,700 13:53
Army4,365
Economy825
Production520
Technology920
Support2,070

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
6,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 3:28 4,350 6:56 6,525 10:24 8,700 13:53
Army3,345
Economy525
Production505
Technology965
Support1,625

Partial spend: actions with unknown prices are excluded.

13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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