Replay
  • UndeadDuck
    1. Crypt Lord, level 4
    2. Death Knight, level 1
  • HumanCrunCher
    1. Mountain King, level 4
    2. Blood Mage, level 1
vs
Game length
00:10:48
Patch
1.32
Downloads
27
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 13, 2020 by penseeeternelle
Game breakdown

CrunCher (CrunCher#1245)

211 APM

Heroes

  • Mountain KingLevel 4
  • Blood MageLevel 1

Units

  • Peasant20
  • Footman6
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Mud Golem1

Buildings

  • Scout Tower5
  • Farm4
  • Arcane Tower3
  • Arcane Vault3
  • Town Hall2
  • Guard Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Swords

Items

  • Lesser Clarity Potion4
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Potion of Mana1

Control groups

Group 123567
Set 35 5 1 1 1 1
Used 218 118 55 48 37 61
Actions by type
Right clicks
945
Selections
461
Control group selections
537
Control groups set
44
Build and train orders
114
Abilities
26
Basic commands
25
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Duck (PLZLEAVEDUCK#1467)

190 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 1

Units

  • Acolyte10
  • Ghoul9
  • Crypt Fiend5
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Obsidian Statue1

Buildings

  • Ziggurat6
  • Halls of the Dead2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1245
Set 36 5 3 1
Used 165 79 63 131
Group 6890
Set 1 2 1 1
Used 4 5 0 1
Actions by type
Right clicks
937
Selections
351
Control group selections
448
Control groups set
50
Build and train orders
78
Abilities
35
Basic commands
42
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,089 2:42 4,178 5:24 6,266 8:06 8,355 10:48
Army2,160
Economy2,270
Production760
Technology1,030
Support1,950
Undead
8,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,089 2:42 4,178 5:24 6,266 8:06 8,355 10:48
Army3,215
Economy975
Production660
Technology1,210
Support2,295
10:48 / 10:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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