Replay
  • Night ElfLudovik
    1. Demon Hunter, level 1
    2. Naga Sea Witch, level 1
  • OrcLoiu
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:08:58
Patch
1.32
Downloads
32
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 7, 2020 by Stowka
Game breakdown

Ludovik (Ludovik#21639)

215 APM

Heroes

  • Demon HunterLevel 1
  • Naga Sea WitchLevel 1

Units

  • Archer16
  • Wisp11

Buildings

  • Moon Well6
  • Tree of Ages3
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1
  • Ancient of Wind1

Items

  • Potion of Healing2

Control groups

Group 1345
Set 31 1 10 6
Used 210 155 172 149
Actions by type
Right clicks
772
Selections
245
Control group selections
686
Control groups set
48
Build and train orders
47
Abilities
22
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Loiu (loiu#2804)

92 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 2

Units

  • Grunt9
  • Peon7
  • Raider1

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1

Upgrades

  • Berserker Strength

Items

  • Healing Salve3
  • Potion of Healing2
  • Scroll of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 24
Set 1 2
Used 0 0
Actions by type
Right clicks
388
Selections
250
Control group selections
0
Control groups set
3
Build and train orders
53
Abilities
21
Basic commands
79
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,450 2:14 2,900 4:29 4,350 6:43 5,800 8:58
Army2,080
Economy660
Production630
Technology960
Support1,470
Orc
5,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,450 2:14 2,900 4:29 4,350 6:43 5,800 8:58
Army1,980
Economy525
Production650
Technology365
Support1,945
8:58 / 8:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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