Replay
  • UndeadWFZ
    1. Death Knight, level 3
    2. Lich, level 3
    3. Goblin Tinker, level 1
  • Night ElfLawLiet
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 4
vs
Game length
00:14:53
Patch
1.32
Downloads
62
Echo Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Oct 2, 2020 by Stowka
Game breakdown

WFZ (虎牙wfz)

240 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Goblin TinkerLevel 1

Units

  • Acolyte9
  • Ghoul7
  • Crypt Fiend4
  • Obsidian Statue4
  • Abomination3
  • Forest Troll Shadow Priest2

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Burrow
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Orb of Corruption2
  • Potion of Mana2
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 50 50 17 32 44
Used 405 114 149 76 24
Actions by type
Right clicks
1652
Selections
571
Control group selections
768
Control groups set
193
Build and train orders
130
Abilities
60
Basic commands
145
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
2

LawLiet (我不整活!)

207 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 4

Units

  • Wisp28
  • Dryad8
  • Druid of the Claw5
  • Archer4
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 4
  • Well Spring
  • UltravisionLevel 2
  • Mark of the ClawLevel 2
  • Reinforced Hides

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Moonstone1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Dust of Appearance1

Control groups

Group 123460
Set 63 24 2 12 1 1
Used 340 187 134 115 4 5
Actions by type
Right clicks
1111
Selections
510
Control group selections
785
Control groups set
103
Build and train orders
124
Abilities
91
Basic commands
295
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
9,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,799 3:43 5,598 7:26 8,396 11:09 11,195 14:53
Army3,610
Economy900
Production520
Technology1,095
Support3,250
NightelfData incomplete
11,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,799 3:43 5,598 7:26 8,396 11:09 11,195 14:53
Army3,640
Economy2,020
Production640
Technology1,180
Support3,715

Partial spend: actions with unknown prices are excluded.

14:53 / 14:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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