Replay
  • UndeadGoaL
    1. Death Knight, level 2
  • Night ElfAlice
    1. Keeper of the Grove, level 3
vs
Game length
00:09:05
Patch
1.32
Downloads
51
Echo Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Sep 29, 2020 by Stowka
Game breakdown

GoaL (GoaL……)

217 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte9
  • Gargoyle2
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Crypt4
  • Nerubian Tower3
  • Altar of Darkness2
  • Graveyard2
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 12345
Set 58 39 2 5 6
Used 292 131 110 152 3
Group 67890
Set 3 4 3 1 1
Used 47 12 0 0 0
Actions by type
Right clicks
824
Selections
300
Control group selections
747
Control groups set
122
Build and train orders
64
Abilities
18
Basic commands
63
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Alice (天堂的猫)

252 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp20
  • Glaive Thrower7
  • Huntress5
  • Archer1

Buildings

  • Moon Well5
  • Ancient Protector4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Strength of the Moon

Control groups

Group 1234
Set 80 16 3 13
Used 576 153 283 190
Group 5890
Set 24 1 1 1
Used 67 5 5 5
Actions by type
Right clicks
646
Selections
282
Control group selections
1284
Control groups set
139
Build and train orders
60
Abilities
36
Basic commands
58
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
6,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:30 3,380 5:01 5,070 7:31 6,760 10:02
Army2,005
Economy900
Production1,300
Technology620
Support1,935
Nightelf
6,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,690 2:30 3,380 5:01 5,070 7:31 6,760 10:02
Army2,575
Economy1,200
Production480
Technology50
Support1,865
10:02 / 10:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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