Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 2
  • Night ElfEvanescence
    1. Warden, level 4
    2. Pandaren Brewmaster, level 3
vs
Game length
00:13:39
Patch
1.32
Downloads
25
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 23, 2020 by Stowka
Game breakdown

Sheik (sheik#2417)

343 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte8
  • Crypt Fiend7
  • Ghoul3
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Altar of Darkness3
  • Black Citadel2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy6
  • Orb of Corruption1
  • Gloves of Haste1

Control groups

Group 123456
Set 100 5 7 10 4 6
Used 778 171 459 143 61 19
Actions by type
Right clicks
1647
Selections
873
Control group selections
1631
Control groups set
132
Build and train orders
112
Abilities
43
Basic commands
204
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Evanescence (Evanescence#21559)

169 APM

Heroes

  • WardenLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp20
  • Dryad5
  • Archer4
  • Druid of the Claw4

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild

Items

  • Lesser Clarity Potion5
  • Moonstone3
  • Potion of Healing3
  • Staff of Teleportation2
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 123456
Set 28 8 3 1 2 2
Used 99 92 31 53 33 101
Actions by type
Right clicks
925
Selections
474
Control group selections
409
Control groups set
44
Build and train orders
95
Abilities
63
Basic commands
238
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
7,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,115 3:24 4,230 6:49 6,345 10:14 8,460 13:39
Army2,465
Economy600
Production880
Technology1,245
Support2,345
Nightelf
8,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,115 3:24 4,230 6:49 6,345 10:14 8,460 13:39
Army2,265
Economy1,200
Production945
Technology700
Support3,350
13:39 / 13:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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