Replay
  • UndeadHappy
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
  • UndeadPPK
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:08:54
Patch
1.32
Downloads
56
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 23, 2020 by Stowka
Game breakdown

Happy (Happy#2384)

344 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 1

Units

  • Acolyte5
  • Crypt Fiend5
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Items

  • Rod of Necromancy5
  • Orb of Corruption1

Control groups

Group 12345
Set 46 41 1 22 43
Used 442 263 39 216 216
Group 67890
Set 62 5 1 5 5
Used 1 0 0 0 0
Actions by type
Right clicks
834
Selections
564
Control group selections
1177
Control groups set
231
Build and train orders
85
Abilities
32
Basic commands
100
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

PPK (Stics217#2677)

291 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1

Units

  • Acolyte6
  • Crypt Fiend5
  • Ghoul3
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt3
  • Altar of Darkness2
  • Black Citadel2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability1

Control groups

Group 1245
Set 54 13 5 2
Used 636 239 164 59
Actions by type
Right clicks
688
Selections
411
Control group selections
1098
Control groups set
74
Build and train orders
64
Abilities
25
Basic commands
181
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:13 2,850 4:27 4,275 6:40 5,700 8:54
Army1,715
Economy375
Production675
Technology645
Support2,070
Undead
5,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,425 2:13 2,850 4:27 4,275 6:40 5,700 8:54
Army1,635
Economy450
Production1,100
Technology970
Support1,545
8:54 / 8:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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