Replay
  • HumanFlame
    1. Archmage, level 6
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadHazu
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 2
vs
Game length
00:24:33
Patch
1.32
Downloads
40
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

Flame (forelmashi#1477)

210 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 3
  • PaladinLevel 4

Units

  • Peasant23
  • Footman12
  • Flying Machine12
  • Knight10
  • Sorceress6
  • Spell Breaker5
  • Rifleman1
  • Priest1
  • Siege Engine1

Buildings

  • Farm12
  • Arcane Tower11
  • Scout Tower7
  • Guard Tower4
  • Town Hall3
  • Keep2
  • Castle2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Defend
  • SwordsLevel 6
  • Flak Cannons
  • Lumber Harvesting
  • PlatingLevel 7
  • GunpowderLevel 2
  • Animal War TrainingLevel 2
  • Flying Machine BombsLevel 2
  • Sorceress TrainingLevel 2

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration6
  • Potion of Healing4
  • Scroll of Healing4
  • Scroll of Town Portal3
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 261 40 29 25
Used 693 404 231 349
Actions by type
Right clicks
1687
Selections
802
Control group selections
1677
Control groups set
355
Build and train orders
313
Abilities
44
Basic commands
178
Item uses
9
Subgroup switches
0
Units removed from queue
5
Escape presses
2

Hazu (Hazu#1865)

299 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 7
  • Dark RangerLevel 2

Units

  • Acolyte10
  • Crypt Fiend9
  • Obsidian Statue7
  • Ghoul6
  • Abomination4
  • Banshee4
  • Meatwagon1

Buildings

  • Ziggurat7
  • Halls of the Dead2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Burrow
  • WebLevel 3
  • Destroyer Form
  • Banshee TrainingLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy6
  • Potion of Healing5
  • Orb of Corruption3
  • Scroll of Town Portal2
  • Potion of Mana2
  • Scroll of Healing1

Control groups

Group 123
Set 1585 94 1
Used 1216 872 2
Actions by type
Right clicks
2614
Selections
558
Control group selections
2090
Control groups set
1680
Build and train orders
206
Abilities
85
Basic commands
20
Item uses
3
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

HumanData incomplete
21,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,459 6:08 10,918 12:16 16,376 18:24 21,835 24:33
Army7,810
Economy2,880
Production780
Technology2,935
Support7,430

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
14,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,459 6:08 10,918 12:16 16,376 18:24 21,835 24:33
Army5,865
Economy750
Production815
Technology1,365
Support5,720

Partial spend: actions with unknown prices are excluded.

24:33 / 24:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays