Replay
  • HumanKragg
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadRainMaker
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
vs
Game length
00:13:29
Patch
1.32
Downloads
36
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

Kragg (Kragg#11699)

386 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant9
  • Rifleman7
  • Priest6
  • Footman4
  • Knight2

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1
  • Town Hall1

Upgrades

  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • GunpowderLevel 4

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Staff of Sanctuary1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 244 8 10 6 13 18
Used 490 141 126 613 668 601
Actions by type
Right clicks
1087
Selections
543
Control group selections
2639
Control groups set
299
Build and train orders
86
Abilities
25
Basic commands
477
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

RainMaker (RainMaker#1197)

156 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 1

Units

  • Crypt Fiend7
  • Ghoul6
  • Acolyte4
  • Obsidian Statue2
  • Ogre Mauler2
  • Abomination1

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Orb of Corruption2

Control groups

Group 123456
Set 4 2 1 2 2 1
Used 110 141 147 2 1 1
Actions by type
Right clicks
1124
Selections
404
Control group selections
402
Control groups set
12
Build and train orders
76
Abilities
25
Basic commands
19
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

HumanData incomplete
8,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,191 3:22 4,383 6:44 6,574 10:06 8,765 13:29
Army3,275
Economy1,060
Production490
Technology825
Support3,115

Partial spend: actions with unknown prices are excluded.

Undead
7,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,191 3:22 4,383 6:44 6,574 10:06 8,765 13:29
Army3,465
Economy300
Production520
Technology820
Support2,425
13:29 / 13:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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