Replay
  • HumanFzu Galaxy
    1. Archmage, level 5
    2. Mountain King, level 2
  • Night ElfWackStrats
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:47
Patch
1.32
Downloads
54
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

Fzu Galaxy (TommyQu#1757)

227 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2

Units

  • Peasant24
  • Footman16
  • Rifleman4
  • Priest2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Mud Golem1
  • Spell Breaker1
  • Mortar Team1

Buildings

  • Farm11
  • Scout Tower5
  • Arcane Tower3
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1

Upgrades

  • Defend
  • Gunpowder
  • Priest Training

Items

  • Scroll of Regeneration3
  • Potion of Healing2
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234
Set 69 15 7 2
Used 541 373 101 28
Actions by type
Right clicks
1089
Selections
554
Control group selections
1043
Control groups set
93
Build and train orders
138
Abilities
22
Basic commands
114
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

WackStrats (DHamTv#1566)

134 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp16
  • Archer10
  • Druid of the Claw6
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123
Set 13 1 2
Used 241 98 184
Actions by type
Right clicks
767
Selections
285
Control group selections
523
Control groups set
16
Build and train orders
74
Abilities
81
Basic commands
25
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
10,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,714 3:26 5,428 6:53 8,141 10:20 10,855 13:47
Army4,230
Economy2,185
Production780
Technology820
Support2,840
NightelfData incomplete
8,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,714 3:26 5,428 6:53 8,141 10:20 10,855 13:47
Army3,610
Economy960
Production1,000
Technology1,020
Support2,105

Partial spend: actions with unknown prices are excluded.

13:47 / 13:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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