Replay
  • Night ElfLado
    1. Priestess of the Moon, level 4
  • Night ElfFROZENYETI
    1. Priestess of the Moon, level 2
vs
Game length
00:09:14
Patch
1.32
Downloads
30
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

Lado (Lado#1600)

127 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp12
  • Huntress10

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive

Items

  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 12456
Set 26 3 1 3 3
Used 180 10 27 92 66
Actions by type
Right clicks
482
Selections
148
Control group selections
375
Control groups set
36
Build and train orders
50
Abilities
10
Basic commands
34
Item uses
2
Subgroup switches
0
Units removed from queue
5
Escape presses
0

FROZENYETI (FROZENYETI#11715)

372 APM

Heroes

  • Priestess of the MoonLevel 2

Units

  • Wisp15
  • Huntress8
  • Glaive Thrower5
  • Goblin Zeppelin1
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Moon Armor

Items

  • Dust of Appearance1

Control groups

Group 123458
Set 35 5 2 1 8 2
Used 530 301 419 392 426 3
Actions by type
Right clicks
933
Selections
163
Control group selections
2071
Control groups set
53
Build and train orders
48
Abilities
3
Basic commands
123
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
5,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,511 2:18 3,023 4:37 4,534 6:55 6,045 9:14
Army1,950
Economy720
Production630
Technology520
Support1,785
Nightelf
6,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,511 2:18 3,023 4:37 4,534 6:55 6,045 9:14
Army2,980
Economy900
Production660
Technology50
Support1,455
9:14 / 9:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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