Replay
  • UndeadRainMaker
    1. Death Knight, level 5
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:15:31
Patch
1.32
Downloads
30
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

RainMaker (RainMaker#1197)

125 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte15
  • Crypt Fiend8
  • Ghoul3
  • Abomination3

Buildings

  • Ziggurat6
  • Spirit Tower4
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 123456
Set 5 2 2 1 1 1
Used 71 91 109 1 0 0
Actions by type
Right clicks
1031
Selections
443
Control group selections
272
Control groups set
12
Build and train orders
81
Abilities
24
Basic commands
14
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fury (American player) (Fury#1180)

143 APM

Heroes

  • Blood MageLevel 3
  • Naga Sea WitchLevel 2

Units

  • Rifleman14
  • Peasant8

Buildings

  • Farm10
  • Scout Tower5
  • Arcane Tower3
  • Barracks2
  • Altar of Kings1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Armor

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Potion of Healing1

Control groups

Group 12345
Set 229 4 3 16 17
Used 87 2 251 286 261
Actions by type
Right clicks
480
Selections
303
Control group selections
887
Control groups set
269
Build and train orders
53
Abilities
20
Basic commands
148
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,070 3:52 4,140 7:45 6,210 11:38 8,280 15:31
Army2,800
Economy1,350
Production660
Technology1,400
Support2,070
Human
7,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,070 3:52 4,140 7:45 6,210 11:38 8,280 15:31
Army2,870
Economy600
Production500
Technology605
Support3,115
15:31 / 15:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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