Replay
  • Night ElfFenix
    1. Keeper of the Grove, level 2
  • OrcDanGer
    1. Far Seer, level 1
vs
Game length
00:04:39
Patch
1.32
Downloads
23
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

Fenix (llllllllllll#13906)

160 APM

Heroes

  • Keeper of the GroveLevel 2

Units

  • Wisp20
  • Archer4

Buildings

  • Moon Well5
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Control groups

Group 1234567
Set 9 6 3 11 7 6 2
Used 50 25 19 104 90 29 2
Actions by type
Right clicks
283
Selections
121
Control group selections
319
Control groups set
44
Build and train orders
36
Abilities
17
Basic commands
163
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DanGer (DanGer#2365)

386 APM

Heroes

  • Far SeerLevel 2

Units

  • Peon12
  • Troll Headhunter/Berserker6

Buildings

  • Orc Burrow3
  • Stronghold3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1

Control groups

Group 123467
Set 38 3 4 1 1 1
Used 110 42 5 221 312 269
Actions by type
Right clicks
465
Selections
177
Control group selections
959
Control groups set
48
Build and train orders
36
Abilities
0
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 1:09 1,915 2:19 2,873 3:29 3,830 4:39
Army520
Economy1,200
Production330
Technology640
Support1,110
Orc
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 958 1:09 1,915 2:19 2,873 3:29 3,830 4:39
Army810
Economy900
Production360
Technology945
Support815
4:39 / 4:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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