Replay
  • HumanPriesT
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfFenix
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
vs
Game length
00:15:56
Patch
1.32
Downloads
34
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

PriesT (PriesT#12658)

353 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3

Units

  • Peasant16
  • Footman7
  • Rifleman5
  • Priest4
  • Spell Breaker4
  • Sorceress3

Buildings

  • Farm7
  • Arcane Sanctum3
  • Keep2
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training
  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Magic Sentry

Items

  • Dust of Appearance2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12345
Set 11 1 32 44 17
Used 350 990 314 896 262
Group 6789
Set 2 7 1 1
Used 1 4 0 0
Actions by type
Right clicks
1180
Selections
936
Control group selections
2817
Control groups set
116
Build and train orders
184
Abilities
21
Basic commands
314
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Fenix (llllllllllll#13906)

233 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp20
  • Druid of the Claw10
  • Archer3
  • Dryad2
  • Goblin Zeppelin2

Buildings

  • Moon Well6
  • Tree of Ages3
  • Tree of Eternity3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Strength of the WildLevel 3
  • Abolish Magic
  • Mark of the Claw

Items

  • Staff of Preservation2
  • Moonstone1
  • Orb of Venom1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 28 12 15 4 1 3 2
Used 346 57 95 183 156 103 0
Actions by type
Right clicks
955
Selections
718
Control group selections
940
Control groups set
65
Build and train orders
122
Abilities
122
Basic commands
739
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
10,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 3:59 5,525 7:58 8,288 11:57 11,050 15:56
Army3,835
Economy1,585
Production790
Technology1,055
Support2,875

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,763 3:59 5,525 7:58 8,288 11:57 11,050 15:56
Army3,710
Economy1,540
Production790
Technology2,025
Support2,985

Partial spend: actions with unknown prices are excluded.

15:56 / 15:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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