Replay
  • Night ElfFROZENYETI
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
  • HumanThiones
    1. Archmage, level 1
    2. Mountain King, level 1
vs
Game length
00:08:48
Patch
1.32
Downloads
26
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 14, 2020 by penseeeternelle
Game breakdown

FROZENYETI (FROZENYETI#11715)

339 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp18
  • Archer6

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Strength of the Moon

Items

  • Lesser Clarity Potion2
  • Moonstone1

Control groups

Group 1245
Set 30 1 1 6
Used 439 538 306 549
Actions by type
Right clicks
631
Selections
209
Control group selections
1832
Control groups set
38
Build and train orders
51
Abilities
34
Basic commands
147
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Thiones (Thiones#1710)

120 APM

Heroes

  • ArchmageLevel 1
  • Mountain KingLevel 1

Units

  • Footman15
  • Peasant10

Buildings

  • Farm4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 18 1 1 1 1 1
Used 100 14 1 76 69 82
Actions by type
Right clicks
386
Selections
195
Control group selections
342
Control groups set
23
Build and train orders
56
Abilities
2
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Nightelf
4,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,249 2:12 2,498 4:24 3,746 6:36 4,995 8:48
Army780
Economy1,080
Production510
Technology1,020
Support1,605
Human
4,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,249 2:12 2,498 4:24 3,746 6:36 4,995 8:48
Army2,025
Economy750
Production340
Technology390
Support1,070
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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