Replay
  • HumanRichApM
    1. Archmage, level 3
    2. Mountain King, level 1
  • UndeadGodFather
    1. Crypt Lord, level 3
    2. Death Knight, level 1
vs
Game length
00:10:36
Patch
1.32
Downloads
31
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 13, 2020 by penseeeternelle
Game breakdown

RichApM (RichApM#2386)

239 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant25
  • Footman6
  • Priest4
  • Rifleman3

Buildings

  • Farm8
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Priest TrainingLevel 2

Items

  • Dust of Appearance1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 59 5 1 3 1
Used 481 275 144 84 24
Actions by type
Right clicks
817
Selections
321
Control group selections
1008
Control groups set
69
Build and train orders
97
Abilities
12
Basic commands
161
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GodFather (Godfather#22827)

187 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 1

Units

  • Ghoul13
  • Acolyte9
  • Crypt Fiend1
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Tomb of Relics2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Staff of Teleportation1

Control groups

Group 1235
Set 224 3 4 1
Used 157 172 167 15
Actions by type
Right clicks
705
Selections
343
Control group selections
511
Control groups set
232
Build and train orders
73
Abilities
12
Basic commands
72
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,574 2:39 3,148 5:18 4,721 7:57 6,295 10:36
Army1,965
Economy1,875
Production490
Technology390
Support1,575
Undead
5,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,574 2:39 3,148 5:18 4,721 7:57 6,295 10:36
Army1,975
Economy900
Production660
Technology765
Support1,625
10:36 / 10:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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